- Elevations support. Now maps can have hills, different floor levels and so on. The picture on the left shows the map in the edit mode - a grid of tiles with different height covers the map, defining its shape.
- New map graphics. We worked hard on creating high quality maps and here is the preview of the first one.
- Map background/foreground support. Instead of covering the whole map with tiles, you can also use a background image. A foreground image can be used too - in this example the disco light installations are always in the front.
Check the blog posts for other features.
For those who are interested in this product, but don't want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.